Mission Finch was started by 2 friends (Nino & Steph ??????????????) who struggled with anxiety and depression and found self-care challenging to stick with. We decided to build Finch hoping to make self-care fun and accessible after seeing many others share similar struggles. Finch was launched in 2021, and our team is grateful to have helped over 20 million people on their mental health journeys.
Finch is profitable and we believe in responsible growth. We are a small but mighty team who are passionate about mental health.
Role summary Join as our first Art Director to lead our team of artists and animators and do hands-on artwork themselves! We're looking for someone who specializes in creating delightful characters in 2D but can still act as a generalist for all things creative!
Key responsibilities Grow and lead an international team of artists and animators to consistently deliver high-quality creatives that users will engage with through our app, communities, marketing and merch.
Be hands-on with developing all types of creative assets, with a strong emphasis in creating character-driven experiences that maximize delight and personality.
Be a strategic thought partner in defining the long-term vision of our creatives, product, and marketing efforts.
Deliver thoughtful and actionable feedback that balances creative vision, speed, and business potential.
Obsess on improving both creative quality and efficiency. Evolve our creative pipelines with best practices, tools, frameworks and outside-the-box thinking.
Mentor and develop the skills and talent of our artists and animators, coaching them to success and impact.
Work off of high level directions to conceptualize and storyboard ideas that will transform into animated stories.
Strategize with how we should scale and build out our art and animation teams. Potentially take on some duties of an outsource manager.
Work cross-functionally with our product leads, designers, engineers, marketing folks, and cofounders.
Projects you could work on How can we make our characters and world even more fun and lovable?
How can we create an engaging character-driven video experience in our new user flow?
How can we create new playful product experiences that can make daily self-care more motivating?
How can we efficiently scale the quality and volume of our creative pipelines for outfits, furniture, micropets, locations, GIFs, and more?
How can we design cool and fun merch that can promote self-care?
Requirements 6+ years as an artist, lead artist, and/or art director in the game industry.
Demonstrated experience creating delightful and vibrant 2D characters with a passion for storytelling.
Set clear art direction while respecting an artist's individual flavor, and with low ego.
Good creative instincts and judgment, with evidence of making strong creative calls in fluid, highly ambiguous situations.
Consistent track record of effectively growing and hiring artists.
Pragmatic about the implications and practicality of art designs that balances craft, speed, and goals.
Ability to create and expand existing creative pipelines, workflows, and tools for artists.
Excellent written and verbal communication and comfortable working with any stakeholder.
Passion for our mission and creating delightful product experiences and stories for users.
A plus if you have a strong understanding of animation or can create fun comics.
What we offer Competitive salary and benefits
Opportunities for professional growth on a mission-driven team
An inclusive and diverse work environment that values innovation and creativity