Development Director Ii - Sandbox

Development Director Ii - Sandbox
Company:

Electronic Arts Inc.


Details of the offer

Company Overview: Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content, and online services for Internet-connected consoles, personal computers, mobile phones, and tablets.

Finding great talent and supporting our studios to be the best place for people to do their best work is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next-generation emergent storytelling. Join us to pursue your passion to craft unique, groundbreaking, and inclusive games that empower players to generate incredible stories of heroic adventure.

Position Overview: Become a foundational part of an ambitious, respectful, and diverse team as we are looking for a Development Director responsible for driving collaborative game development strategy across multiple feature teams and delivering a successful experience.

Making games is unpredictable, and we're all in it together. Development Directors are our drivers, listening and working with all our experts to find a way through. Development Directors determine the "how" for the team and are responsible for ensuring the team is focused on the priorities identified by leadership while maintaining continuous alignment during development.

As a Development Director over the "Sandbox" pillar of the game, you will lead and support multiple cross-disciplinary features while driving individual disciplines' day-to-day yourself and through junior Development Directors. You will collaborate with team members and leadership to create clear, unified, and properly prioritized goals and facilitate the execution of those goals. You will be responsible for ensuring a matrix of expectations and requirements are accounted for and met throughout development. Reporting to the Director of Product Development, your role places you at the helm of a large-scale pillar of the game that encompasses the merging of Environment and Sandbox development. You will work with a range of team members, such as Designers, Engineers, and Artists. Your work will be critical to bringing cohesion, visibility, and productivity to your assigned pillar of ownership.

Responsibilities: Create, manage, and execute the project roadmap for assigned areas of responsibility ranging from gameplay to content, working closely with the Director of Product Development and the rest of the development team to maintain high-level alignment during the project lifecycle. Work with disciplinary leadership to understand their goals, ensuring the project roadmap, granular feature strategies, and development plans accomplish their needs while adhering to larger project goals. Identify resource needs and project risks through continually evaluated scope/capacity planning and engage in identifying solutions. In collaboration with the rest of the production team, take responsibility for production processes and health for assigned areas of responsibility, continually ensuring that the team's infrastructure and rituals support healthy, productive outputs. Manage one or more direct reports in the area of assigned responsibility. Inspire fresh thinking and new ideas to ensure the team has the structure and processes that empower them to innovate within our games and our development methodology. Communicate the development plan to internal and external stakeholders. You will also have a passion and empathy for solving people's problems and building happy, motivated teams. Qualifications: 5+ years working with game development teams in a Development Director or Senior Production role. Experience managing diverse teams across different time zones and locations. The ability to talk across all levels of an organization. Experience in agile project management processes. Experience obtaining insights and developing strategies through analytical metrics-driven analysis and design experimentation. Experience using KPIs to set product success goals, monitoring the product, and informing necessary changes to the game. Team player that brings excitement and enthusiasm to work each day. Strong communication and writing skills, with experience preparing and presenting decks to various stakeholders.
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Source: Grabsjobs_Co

Job Function:

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Development Director Ii - Sandbox
Company:

Electronic Arts Inc.


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