WE ARE GAMEMAKERS Who we are: We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What we need: 31st Union is looking for a Senior Software Engineer that can own major runtime systems – designing and implementing performant and maintainable solutions for our AAA multiplatform title. The ideal candidate will have extensive experience in low-level systems programming, with a deep understanding of performance optimization, memory management, and cross-platform development. You will collaborate closely with other teams, including gameplay, graphics, and tools, to ensure seamless integration of new systems while maintaining the highest standards of quality and efficiency.
Responsibilities: Write clean, maintainable, and performant code Collaborate with content and engineering teams to identify and validate solutions Prioritize tasks and factor development efforts accordingly Identify limitations of current solutions and propose new approaches when needed Profile, optimize, and tune for multiple platforms while addressing build and productivity blockers Mentor junior programmers and model best practices within the team Required Qualifications: 5+ years of programming experience on commercial software projects or at least one shipped AAA game, preferably in Unreal Fluency in C/C++, multithreading, 3D math, and memory systems Strong debugging and optimization skills for complex systems Ability to work independently and efficiently Excellent problem-solving skills and the ability to adapt to new technologies quickly Strong communication skills and ability to collaborate effectively with cross-functional teams Relevant Experience: Functional knowledge of PS5 and Xbox Series X/S development tools Experience with Unreal Engine 5 Experience with content pipelines Compensation: The pay range for this position in California at the start of employment is expected to be between $105,000 and $160,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations.
Equal Employment Opportunity: 31st Union prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
Accessibility: As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment.
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