Senior Software Engineer New United States, San Mateo, Ca

Details of the offer

PlayStation isn't just the Best Place to Play — it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
Position Overview:We have an exciting opportunity at Sony Interactive Entertainment LLC (PlayStation). Our software production organization seeks a software engineer for our Platform Audio team. This team is a trailblazer in audio technology. Efforts here will contribute to the development of system libraries used for both our current and next generation PlayStation products. You will drive the design and implementation of technology used for 3D audio, hardware DSP, and virtual reality. The software you develop here is the foundation of an SDK for industry leading game and content developers and will change the way audio is used worldwide. If this is you, please apply!
Responsibilities:Experience with systems programming and debugging using C and C++Multi-threaded programmingAbility to understand users' requirements and drive integrationLead architecture design and development of audio systems and frameworksCollaborate with international counterparts to realize project and department goalsQualifications Required:Min. of 5 years systems level programming using C and C++Capable of writing clear and efficient C and C++ code with appropriate memory management, object-oriented design, and hardware specific performance optimizations.Familiarity with operating system concepts such as threading, system calls, and interrupt handling.Basic understanding of source control systems and software build systems. (Git/CMake)Nice to have:Prior embedded system developmentExperience with lower-level system architecture such as memory mapping, DMA engines, and Assembly programmingUnderstanding of concepts in digital signal processing (sampling, fourier transform, convolution, digital filter theory)Experience with GPU architecture and memory managementExperience with game audio or audio system developmentExposure to gaming console and/or consumer electronics developmentAt SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
The estimated base pay range for this role is listed below.
$187,700 - $281,500 USD
Equal Opportunity Statement:Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment. Apply for this job* indicates a required field

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