At Crystal Dynamics, we believe in the transformative power of AAA game development. As a Technical Designer, you play a pivotal role in creating gameplay mechanics that will captivate our worldwide player base. Your efforts will sculpt and fine-tune dynamic interactions that uphold our vision and immerse gamers in experiences like no other.
As a Technical Designer, you will:
Work closely with the Design Lead to provide technical support in order to develop and refine gameplay mechanics, fostering a deep and engaging player experience.
Participate in collaborative discussions with other designers and leadership, converting complex design ideas into tangible gameplay components.
Work in tandem with Engineers and Animators to ensure seamless integration of systems in-game.
Cooperate with Level Designers, providing them with updated insights on design philosophies and approaches.
Iterate and perfect gameplay features, always mindful of the project's schedules, technical constraints, and overall gameplay objectives.
Deliver consistently high-quality work within set deadlines.
Maintain detailed documentation to ensure clarity and direction for the team.
To qualify for this role, we require:
Experience as a Technical Designer or Systems Designer, ideally working on high-fidelity games.
Advanced knowledge of game design principles.
Proficiency in implementing designs within commercial or proprietary game engines.
Expertise with visual scripting tools and editors.
A deep understanding of animation systems and ability to collaborate with animation and engineering teams.
Preference will be given to candidates who have:
Cinematic / camera presentation experience.
Extensive knowledge working in Unreal Engine, Blueprint, and Unreal GAS (Gameplay Ability System).
Experience working on Action-Adventure games for PC/Console.
It's a plus if you also have:
Contributed to shipped AAA title as a Designer.