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User Experience (Ux) Architect

Details of the offer

Design is a driving force in transforming any experience. Are you looking for a role that encompasses a broad set of design and engineering requirements and the opportunity to work in a highly collaborative environment?
Industry Solutions is a global organization of over 16,000 strategic sellers, industry leaders, engineers, architects, consultants, and delivery teams who work together to bring Microsoft's mission of empowerment – and cutting-edge technology – to life for the world's most influential customers. We are on the front lines of innovation, working side-by-side with customers to drive value across the entirety of their digital transformation journey.
Microsoft is seeking a User Experience (UX) Architect with a demonstrated engineering foundation able to design and build solutions by mapping a customer's business problem to an extensible and usable application.
In this role, you will work closely with customers, partners, and other Microsoft teams to drive success. This position involves a focus on pre-sales and delivery activities as well as project-level UX engineering oversight. This role requires the ability to engage in dialog with business and technology decision makers, a focus on the development of customer business agility and business value, and experience with User Experience design.
Microsoft's mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Responsibilities

Acts as a liaison and fills in gaps between design and engineering. Deepens knowledge and mastery of engineering fundamentals (e.g., interpreting designs, writing code, working with source control). Leads design reviews to ensure code quality, and creates specs to document validation efforts.
Develops and/or enables front end design solutions, technical prototypes, tooling, and/or user interface systems (e.g., controls, animation libraries, utilities). Builds out design components (e.g., responsiveness, microinteractions, register-transfer level) with code so they can be used by engineers. Contributes to architecting technical solutions and developing increasingly complex architecture. Focuses on the user experience, incorporating elements that react to user interactions. Leverages techniques to make designs accessible, performance oriented, and reusable.
Generates ideation solutions for complex products (e.g., involving many constraints, requiring holistic view of interconnected systems) through design meetings to improve product designs. Utilizes a variety of perspectives when ideating (e.g., Technology, Business, Marketing). Synthesizes complex ideation solutions to a concise articulation of user wants and subsequent solutions. Facilitates enrollment for an ideation exercise as part of a design sprint.
Creates clarity for other members of the team, and begins influencing the prioritization of the product backlog and sprint management. Defines and prioritizes product plans based on multiple factors such as user insights and business needs. Begins to demonstrate intuition for product design needs. Identifies needs that are not spoken and includes them in end-to-end design plan and process. Develops a synthesis of user insights and compares to data to identify larger issues that may not be apparent for user desires. Collaborates with product owners and development team members to shepherd end-to-end experiences from concept to product shipment for products.
Develops functional prototypes to meet needs at hand (e.g., speed, depth, fidelity) and solve complex challenges, building on previous work and emphasizing efficiencies. Presents to teams (e.g., Design and Engineering) and/or customers to receive feedback and form a partnership for iterations. Seeks to understand user needs and propose a design prototype, evaluate its usefulness, and determine next steps to ensure optimal product designs. Advocates for prototyping. Prototypes in accordance with company's brand and guidelines, and invents/improves guidelines when existing guidelines are unclear.
Interacts with Engineering for successful design implementation, and performs Quality Assurances (QAs) to help them ensure "pixel perfect" designs. Works with developers to iterate further on designs during implementation to ensure optimal designs. Demonstrates ability to challenge limitations, negotiate with Engineering, adjust Engineering schedules, find alternatives, and make case for designs to be implemented in a certain way.
Builds and maintains tools and platforms to enable efficiencies across teams. Oversees versioning of tools and platforms, ensuring interoperability. Synthesizes feedback on customer needs, both internally and externally. Drives efforts to solve problems and help others be more efficient. Proactively connects Design and Engineering with tools and platforms. Shares tool updates to keep teams up to date and to enable team improvements. Builds value into tools and platforms already available (e.g., Figma plugins, Storybook). Ensures the use and adoption of latest tool updates in the industry and/or makes a case for acquiring a new set of tools.
Ensures the use and adoption of the latest codebases and design systems (e.g., content templates, icons, form design, UI controls, navigation models). Gathers updates in the industry and/or makes a case for acquiring systems. Helps others use codebases and systems, and drives consistency and alignment within the team. Holds responsibility for contributions to existing and new codebases, design systems, and themes; integrates ideas from across teams.
Communicates up and out to leaders. Communicates with Engineering and feature teams outside of core team through all stages of design and development to ensure effective communication across groups. Owns communication for what they are doing in a proactive way. Identifies which mode of communication should be used, managing tonality, respectfulness, and inclusivity.
Works with multiple disciplines (e.g. creative team, program managers, developers, writers, UX Research) to define and iterate on new and existing product features. Collaborates with, creates, and helps the team deliver product design results while also guiding the team's newer members. Begins to influence stakeholders across a few disciplines (e.g., Marketing, Sales). Ensures that voice is needed, sought out, and asked for to promote optimal product designs. Connects dots between teams to enable collaboration, identifying opportunities to build on the work of others and leverage previous work.
Communicates a compelling, convincing product story to a specific audience. Shares stories to leaders and adjusts narrative depending on the audience.
Influences those outside of design. Provides guidance and mentorship to team members in specific areas of experience. Ensures full understanding of the original design and vision, and links to established problem and/or goal. Interviews and screens candidates.
Qualifications

Required/Minimum Qualifications

Bachelor's Degree in Computer Science, Information Technology, Engineering, or related field AND 6+ years experience in technology solutions, practice development, architecture, consulting, and/or technology domain (e.g., Security)
OR Master's Degree in Computer Science, Information Technology, Engineering, or related field AND 4+ years experience in technology solutions, practice development, architecture, consulting, and/or technology domain (e.g., Security)
OR equivalent experience.
2+ years managing multiple projects.
1+ year(s) experience leading blended, multidisciplinary teams.
4+ years of experience in engineering front end applications.
Additional Or Preferred Qualifications

Experience estimating, scoping, and writing statements of work that clearly set customer expectations.
Experience in leading customer workshops, uncovering opportunities, gathering requirements, and reviewing deliverables.
Experience in React, JavaScript, TypeScript, CSS, VS Code, Figma and other software development environments.
Experience in designing and prototyping user interfaces within technical constraints while leveraging and maximizing technical features.
Experience with all stages of product development - concept, wireframes, design iterations, production and quality assurance.
Solution Architecture IC4 - The typical base pay range for this role across the U.S. is USD $97,800 - $189,400 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $123,200 - $199,400 per year.
Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:

https://careers.microsoft.com/us/en/us-corporate-pay
Microsoft will accept applications for the role until September 15, 2024.
Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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Nominal Salary: To be agreed

Source: Grabsjobs_Co

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